Keybinds Guide
Control when modules are active using keyboard keys or mouse buttons.
What are Keybinds?
Keybinds let you activate modules with a key press, without switching between game and Yamada.
Benefits:
- Quick activation in-game
- Precise control
- Two modes: Hold and Toggle
How to Assign a Keybind
- Navigate to the module (Left Click, Right Click, or Click Player)
- Click the Keybind button (shows current binding or "none")
- Press your desired key or mouse button
- Binding saves automatically
To clear: Click keybind button → Select "Clear"
Hold Mode
How it works: Module active ONLY while key is pressed. Release = stops immediately.
Best for:
- Short bursts of clicking
- Combat situations
- Precise control
- Activities where you frequently start/stop
Example: Hold 'V' to mine, release to stop
Toggle Mode
How it works: First press = ON, second press = OFF. No need to hold.
Best for:
- Long continuous tasks
- AFK activities
- Hands-free operation
- Extended building or grinding
Example: Press 'C' to start, press 'C' again to stop
Switching Modes
Next to the keybind button, find the mode selector. Click to choose "Hold" or "Toggle".
Each module has independent mode settings.
Supported Keys
Keyboard:
- Letters: A-Z
- Numbers: 0-9
- Function keys: F1-F12
Mouse:
- Middle Mouse Button (MW)
- Mouse Button 4 and 5 (side buttons) - Recommended
[!NOTE] Key names are abbreviated to a maximum of 2 characters in the UI (e.g.,
MW,M4,M5,SP,EN).
Special keys: Shift, Ctrl, Alt (use cautiously - may conflict)
Recommended Keys
- Mouse Button 4/5 - Most convenient, won't interfere
- V, C, G - Easy to reach, rarely used in Minecraft
- F keys - No conflicts but far from main controls
Avoid: 1-9 (hotbar), WASD (movement), E (inventory), Shift (sneak), Space (jump)
Multiple Keybinds
Same key on multiple modules: Activates all modules simultaneously
- Use case: Left + Right click together
Different keys: Independent control of each module
Common Issues
If keybind not responding:
- Re-assign the keybind
- Try a different key
- Ensure module is enabled
- Check for conflicts with game controls
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